My Role:  UX Research - UI Design

Overview: Monsters in the Ragnarok game, including their stats, weaknesses, HP, attack power, and evasion ratings, which are all important information for players.
Monster Stats

HP (Hit Points): Represents the monster's health. When HP reaches 0, the monster is defeated.
ATK (Attack): Determines the damage the monster deals to players.
MATK (Magic Attack): Determines the damage the monster deals with magic attacks.
DEF (Defense): Reduces the damage taken from physical attacks.
MDEF (Magic Defense): Reduces the damage taken from magic attacks.
FLEE (Flee): Affects the monster's chance to evade physical attacks.
HIT (Hit): Affects the monster's chance to hit players with physical attacks.
EXP (Experience): Awarded to players upon defeating the monster.
JOB EXP (Job Experience): Awarded to players upon defeating the monster, contributing to their job level progression.
    
Original designs
This is a website that provides information about various games, telling you the necessary details for playing. However, it lacks user-friendly design but it ranks #1 in Google's SEO because this website has been around for a long time.
    
Research method: I will interview around 5 users who have had the experience of playing games with more than 20 levels, and conduct A/B testing for multiple designs to observe the response rate in terms of information perception. This is because there is a lot of information in games. The difficulty in this project is compiling the abundant game information into an organized manner. What is seen here is only 60-70% of the data from the values set for character logic and various computer logic in gameplay.
   
Objective: The goal is to redesign the website to look modern, fitting for the current era, and user-friendly while also maintaining an appealing aesthetic.

Laptop 1440px
Monster Stats
HP (Hit Points): Represents the monster's health. When HP reaches 0, the monster is defeated.
ATK (Attack): Determines the damage the monster deals to players.
MATK (Magic Attack): Determines the damage the monster deals with magic attacks.
DEF (Defense): Reduces the damage taken from physical attacks.
MDEF (Magic Defense): Reduces the damage taken from magic attacks.
FLEE (Flee): Affects the monster's chance to evade physical attacks.
HIT (Hit): Affects the monster's chance to hit players with physical attacks.
EXP (Experience): Awarded to players upon defeating the monster.
JOB EXP (Job Experience): Awarded to players upon defeating the monster, contributing to their job level progression.
And other important things.

Conclusion
Understanding monster stats, elemental weaknesses, and additional properties is crucial for players to succeed in Ragnarok. By utilizing this knowledge, players can strategize their approach to combat, defeat monsters efficiently, and progress through the game.
   
LaptopS 940px
  
Tablet IPAD 11" 834px
iPhone 13, 14 / 390px
Original  Design
Monster Database
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Owner

Monster Database

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Creative Fields